3DBAG developers meeting

  • van 13:00 tot 15:30
  • Online

Join the 3DBAG Software Developers Community!

Are you interested in using, and contributing to developing, the 3DBAG software? We are forming a developers community to drive further innovations of 3DBAG, and we’d love for you to be part of it.

We are hosting a kick off meeting on 13 November 2024. During this session, researchers and developers from TU Delft and 3DGI will present the key software components of 3DBAG, including: 

  • Reconstruction and pipeline tools
  • Web/reconstruction APIs
  • CityJSON processing tools

They will also provide guidelines on how you can contribute to these components. Additionally, we’ll discuss the structure and organization of the developers community, including work processes, communication platforms, regular meetings, and more. We also want to hear your ideas and feedback for the future development of the software.

This workshop is specifically designed for developers proficient in C++ or Python who are eager to learn about advanced ways to work with the 3DBAG dataset, use the 3DBAG generation software or are even interested in collaborating and co-developing the 3DBAG software. The session will be held in English. 

 Register now

Programme 

presentations by Balázs Dukai (3DGI), Hugo Ledoux (TUD), Ravi Peters (3DGI) & Gina Stavropoulou (TUD)

Part 1 (45 min): Build your own '3DBAG'
Overview of 3DBAG software tools
Building reconstruction with roofer
Automation of 3DBAG generation with 3dbag-pipeline

5 min break

Part 2 (45 min): 3DBAG data access/processing for developers:

  • Overview available formats
  • CityJSON standard and tools
  • Automating tile downloads with tileindex via python script
  • 3DBAG API

5 min break

Part 3 (45 min): 3DBAG Roadmap + Open discussion, Jantien Stoter, Geonovum

Register now

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